package br.com.primeira.entities;

import org.andengine.entity.sprite.Sprite;
import org.andengine.opengl.texture.region.ITextureRegion;
import org.andengine.opengl.vbo.VertexBufferObjectManager;

public class Tile extends Sprite
{
	public Tile(VertexBufferObjectManager vbom, ITextureRegion iTextureRegion, int x, int y)
	{
		super(x, y, iTextureRegion, vbom);
	}
}
